LIGHT
1Fabled Topi
Archetype:
Fabled
ATK:
500
DEF:
200
View:
2662
If your opponent has 2 or more cards in their hand than you do: You can reveal 1 "Fabled" monster in your hand and Tribute this face-up card, then target 2 Spell/Trap Cards your opponent controls; destroy those targets.
Fabled Topi — Power Evaluation
Final Score: 59 ± 8 · Confidence: Medium
- Intrinsic: 59.4 · Deck: 58.7 · Meta: provisional
- Primary role: Removal / Negation
Why it scores here
Fabled Topi converts a hand-count disadvantage for the opponent into a two-for-one: it tributes itself to destroy up to two opposing Spell/Trap cards, and the reveal cost is a Fabled monster that stays in hand. Its value is conditional, since the activation needs the opponent to hold at least two more cards than you and a Fabled monster in hand, so accessibility is only mid-range. The 500 ATK and 200 DEF earn no points. Being in all 15 sampled decks, almost all of them Fiendsmith builds, confirms a real role but not extra power, and the absence of combo data keeps combo conversion low.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 50 | Live only when the opponent holds 2+ more cards and you can reveal a Fabled monster; present in 15/15 sampled decks, mostly alongside Fiendsmith staples (verified text; observed deck inclusion). |
| Combo & Conversion | 35 | No recorded boards, so conversion is text-only: a single destruction effect with no board presence beyond the tribute (inferred; no combo data). |
| Resource Economy | 70 | Spends this card and destroys up to two opposing Spell/Traps, a net +1 card in the normal case; the Fabled reveal costs no card (verified text). |
| Effect & Interaction | 65 | Targeted destruction of two opposing Spell/Traps is strong backrow pressure, held back by the hand-count condition on activation (verified text). |
| Material Utility | 40 | Level 1 LIGHT Fiend is a usable low-level body, but the evidence describes it only as a tribute, so material use is inferred and modest (inferred). |
| Resilience & Flexibility | 40 | Its effect is a one-shot tribute from the field and can be stopped before it resolves; the sampled decks run Ash Blossom and Effect Veiler alongside it (observed deck partners, inferred risk). |
| Deck-Building Efficiency | 70 | Average 1.33 copies per deck with no garnet or lock; a near-free slot in the sampled Fiendsmith lists (observed deck stats). |
Calculation
Weight profile: Removal / Negation profile; no secondary role blended. Intrinsic ≈ 59.4, Deck ≈ 58.7, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck (decks present, meta unknown)
Strengths
- Two-for-one backrow destruction from the field
- Cheap to run: about 1.33 copies per deck, no garnet
- Fits 15/15 sampled decks, with Fiendsmith staples as partners
Weaknesses
- Activation needs the opponent to hold 2+ more cards in hand
- Needs a Fabled monster in hand to reveal
- Low ATK and DEF, and the effect is a one-shot tribute
Counters / choke points
- Opponent keeps hand size at or below yours to block the condition
- Negation of the effect before it resolves (Ash Blossom, Effect Veiler seen as partners)
Best use
Backrow removal when the opponent is hand-light. Decks: Fiendsmith. Suggested copies: 1.
Evidence & gaps
- Verified: Effect text: opponent has 2+ more hand cards, reveal a Fabled monster, tribute this card, destroy up to two opposing Spell/Traps; Level 1 LIGHT Fiend, 500 ATK / 200 DEF
- Observed: Present in 15/15 sampled decks; 93.3% in gameplay type 7; Average 1.33 copies per deck; 13 distinct archetypes; Top partners: Fiendsmith's Requiem, Fiendsmith's Sequence, Infinite Impermanence at 100%
- Inferred: Two-for-one backrow removal reads as strong despite the hand condition; Summon route is unknown; the card is evaluated as already on the field
- Data gaps: no combos supplied, so combo conversion is text-only inference no banlist token, assumed 3 copies (unlimited) no usage statistics (StatisticsCard), so inclusion is inferred from the deck sample only no summon-route evidence no rulings evidence for the hand-count condition timing






